Cosmetic item statistics and the Winter Major Compendium

Watching the Dota2 Winter Major Treasures beeing released one after another I got curious. Seeing all these heroes getting new item sets into the game I was disappointed with the selection of heroes, so I took a closer look. I felt like most of these heroes that got new item sets already had more than…

FoF – Workflow Guidelines

Basic team-work-flow guidelines for import/export and exchanging model files use *.obj format for textures use the standard *_color, *_normal, *_mask1, *_mask2 + get familiar with the new workshop tools and their texture possibilities name files according to this structure: modtag_objectname_category for instance: fight or flight = fof, objectname = wealthoutpost –> fof_wealth_prop use name and…

My Polycount Dota 2 monthly contest entry

Since I am waiting for the twitch video to be done and uploaded at youtube, the compile custom models one, I thought I just might finish up the polycount monthly contest entry I did and present some results here. The topic for this months was “demons” so all the dota2 demon heros were up for…

Polycount Monthly Dota2 Contest Entry

In between texturing and fixing the FoF altar, I try to sneak in a bit of sculpting for the polycount monthly dota2 contest. The topic this month is demons and so I try to make a Doom helmet with a brandnew pair of horns. Gonna be polypainting soonish. Gotta finish this entry til the 31st…

FoF Altar baking

I am baking textures atm. The ambient occlusion looks good so far. Propably have to adjust here and there, check some details and then I might try to polypaint the texture a bit, which is going to be interesting since I have to fit them as close as possible to the ingame rock textures. Doing…